Fun idea with good execution. For w/e reason the shooting would lock up somewhat randomly. I wasn't able to get far due to that. I'm not sure why there's crazy loud menu music and then no music in game lol. I guess that was typical of the space shooters that this was inspired by. As some others have said, it would be good to have more feedback when hitting the enemies as there isn't much indication of how close they are to inflating.