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(1 edit)

This is exactly the kind of game I want to create! Oh my god I loved it so much, please make an windows executable so I can download it and play this anytime. This is the second one that I rated 5 out of 5 in everything.

Please tell me how you made the assets and what exactly contributes to making this kind of retro feel in Godot. are there any tutorials or resources that I can learn from out there? Or please make a tutorial of your own for godot.

I loved it!

Oh, thanks! ^^ I don't know about a tutorial, but I used a viewport and a subviewport container, and made that resolution of the viewport half the resolution of the game, so that it looked more pixelated. And there are a bunch of retro shaders you can find for godot online, I forget which ones I settled on. And everything else was just... making all the models low poly, and the textures low resolution, and setting all the sampling of materials to nearest instead of linear.