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Impressive, endearing artstyle by Nicolai N. Jorgensen, Maya Saietz, and Æmilie Bom Cholewa-Madsen which sounded like it took a lot of work to accomplish. The music and sfx also by Nicolai were fitting for a chill town vibe although it was a bit basic and non-distinct. The sounds for the creatures were very fun. You mentioned in another comment problems with z-axis which I noticed a bit. I wasn't able to do any of the chores requested by the townsfolk before I accidentally stumbled home which seems to just freeze the game with an ending. The only bit of design I thought could be better is giving the player more navigation sense when becoming very small. I could see it being intentional to be lost in a big world when at that scale but there weren't as many specific landmarkers at that size to gauge where you're at. Fun, cozy concept overall. I liked how the shrink spots looked like Appa from ATLA's head lol and the wizard looks like the Doodle Jump guy.