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A jam submission

Tiny Huge WorldView game page

An object-finding game
Submitted by Tayacan — 1 hour, 28 minutes before the deadline
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Tiny Huge World's itch.io page

Results

CriteriaRankScore*Raw Score
Style#11523.8003.800
Overall#21453.2783.278
Creativity#22363.3673.367
Enjoyment#36352.6672.667

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In the game, the player changes size (and thus perspective)

Development Time

96 hours

(Optional) Please credit all assets you've used
Dialogic addon

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Comments

Submitted

Wow this game just looks and feels amazing. I wish I could have continues I got so caught up in the main stuff I never got to do the side missions. Overall great experience. 

Submitted

Lovely art style, big GG to the artist!

Submitted

Impressive, endearing artstyle by Nicolai N. Jorgensen, Maya Saietz, and Æmilie Bom Cholewa-Madsen which sounded like it took a lot of work to accomplish. The music and sfx also by Nicolai were fitting for a chill town vibe although it was a bit basic and non-distinct. The sounds for the creatures were very fun. You mentioned in another comment problems with z-axis which I noticed a bit. I wasn't able to do any of the chores requested by the townsfolk before I accidentally stumbled home which seems to just freeze the game with an ending. The only bit of design I thought could be better is giving the player more navigation sense when becoming very small. I could see it being intentional to be lost in a big world when at that scale but there weren't as many specific landmarkers at that size to gauge where you're at. Fun, cozy concept overall. I liked how the shrink spots looked like Appa from ATLA's head lol and the wizard looks like the Doodle Jump guy.

Submitted

Absolutely in love with the art style! Couldn't really do any of the side missions tho the game ended when I got home right away, I wish it continued even after getting home

10/10 art style and core gameplay idea! The execution of the actual gameplay is a little unrefined but for a game jam that's what I would expect!

I would love to see a full game in this art style with some gameplay polish!

weird gameplay, didn't really get to any side missions and could only get home

Really enjoyed the style and the puzzle-solving of figuring out what size I needed to be to get around. I unexpectedly ended the game when I walked by home, though, so I didn't get to complete any of the quests.

Developer

Thank you!

Such a cool idea. I really like the feeling of the game. Check out Paul's Big Race when you can!

Developer

Thank you! Paul's Big Race is your game? I will check it out :)

Submitted

Wow, were these sprites handcrafted on paper?! Looks epic!
Game idea is also great, tho I had some problems with objects colliding too much.

Developer(+1)

[copied over my reply from the game page]

Yeah, so much drawing, and so much time spent cutting the sprites out in Krita... xD

There's a million little collision and Z-layer things we wanted to fix, but alas, we were out of time for the jam.

Submitted(+1)

looking nice! Interesting idea. I just couldn't quite get, how to get quests.

Developer

Thanks for checking it out! To get quests, simply go up to a character, and keep pressing E until the dialogue is done/the quest shows up on the TODO list.

Submitted

Excellent execution, full of potential! 5/5! Please rate mine as well!

Developer(+1)

Thank you so much! I'm exhausted right now, but I'm taking a look at your game tomorrow for sure!

Submitted

The art and music is awesome, but it is confusing and I couldn't change my size, so I did not see full potential of the game.

Bugs:

In full screen mode in the browser the music glitches and the game slows down.

Developer

Huh. Can I ask what browser you are using?

Submitted

Microsoft Edge (windows default browser)

Submitted

Cool art, was unique. Physics was a bit janky, but I got a hold of it after a bit. Very cozy. I think this is the one game jam game where actually I enjoyed reading the dialogue and blocks of text.

Developer

Thank you so much! I'm exhausted right now, but I'll take a look at your game tomorrow :)