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This game is great! Feels like a fully-finished product. Every level had some sort of unique gimmick or twist. I wasn't expecting a boss battle, but y'all came through with a unique way of capturing that perfect puzzler feel (my favorite part of the game, to be honest). Think my only nitpick would be on the art. The environmental tileset felt somewhat out place, and you had like these watery backgrounds where the player would free a sea creature in water? Not saying the environment looked bad, it def had the quality it needed and I loved the weird abstract backgrounds, I just wished it created a greater sense of place. I'm nitpicking tho, game is fun!