A solid submission, congratulations. Not much to add that hasn't been said below really, although I personally missed a goal / objective such as "Grow at least one flower to X height". I wasn't a massive fan of the art style personally, though I can appreciate the time and effort put into it, and I cannot deny the bees were amazing haha.
Definite potential to develop this further if you wanted; points to consider would be balancing / game progression arc, introducing some form of disruption to the player (for example, insects that eat the plants) and slight UI improvements. Overall though, well done!
Viewing post in Bloom Beyond πΊππΏ jam comments
If a truly idle game is the intent, then I think you're absolutely right. In that case, you need to identify the "just one more" incentive - the reason why I would switch back to the game window and pay attention to it instead of whatever else I am currently doing, otherwise it is little more than a soundtrack or a glorified interactive wallpaper haha.