Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I've played another game that does the same thing, and i have to say this game does it much better, besides the physics that work better here the addition of the fist size increase really makes this work

you can almost string together attacks using the return velocity of the fist growth

i don't really like that the game is timed, it can add some unneeded stress, although it was well implemented so it didn't bother me

my main issue is kind of the same as the other game that did this, the fist mechanic is just a bit awkward and can make for frustrating moments, here specifically enemies can get trapped between you and the fist and sometimes miss enemies entirely

(+1)

Thanks for taking the time to play and leaving a thoughful comment. Will definitely put that on the list of things to improve, in case we continue to work on this. :)