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(2 edits)

This is easily the best puzzle game of the jam for me so far. The mechanics are well thought out and unique, and you really need to think a moment for some level. Great job! I did have one problem though, sometimes the game would just stop reading my movement inputs, only resetting the level worked. I could get around it by moving slowly instead of mashing the button.

Played it all the way through, the credits screen is 10/10.

Yeah, I'm not quite sure why this occurs. I've noticed it once on my side. If I were to hazard a guess, I think Unity is messing up the Ray casts I've set up for the custom collision system. Sorry you bumped into that, it's rather rare. (Only has happened once on my side)