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(+1)

Solid mechanic you got there, with lots of potential. I'm thinking of being able to click and drag to be able to set traps, rotating maybe with keys to make it easier to control, maybe being able to change the scale on one axis independently of the other to launch attacks in confined spaces... Lots of potential here!

Thanks for the feedback! I would play with it more in spare time and let's where I gonna end up :D