As someone who had to work with databases on Linux, it was incredible. I found myself so immersed that I tried to do other command-line shortcuts. I enjoyed the whole narrative with the searching in different databases. The intro set the scene and the mood perfectly, and great choices with the keyboard sound, it truly sounded like an old Comodor!
Sadly I lost them after 1212 and I'm open to any tips on how can I continue my search because the safety of the entire space democracy depends on that!
And I also really loved how the environment looked. It was really realistic and retro.
Viewing post in Thetabytes jam comments
Thank you for the feedback. It's very nice to hear you getting immersed in the game world and enjoying the story because that was something we really worked on. As for finishing the story and catching the bad guy there is a walkthrough available on this game's itch.io page. I cannot really pinpoint exactly where you were going at, but if you go through the walkthrough ship by ship I'm sure you will find the next clue.