Have to agree with other commenters on how the game doesn't really explain itself... relatable problem. Other than that the music was very chill and the choice of minimalist art style was really good. I really liked the creativity with the lobster growing larger and larger.
Karhut Games
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Haha, you certainly are not the first to intuitively type "exit" when leaving database search :D
I have to agree the information provided on the game's objective is not the best with some getting the idea immediately and some requiring more details. As for the story the the initial info is "They departed station Theta at time 1150" and you can just "search departures station=Theta time=1150" and it's the one with alert status and a note. After that you can just search using the spacecraft's name. Hope that helps!
Thank you for the feedback. It's very nice to hear you getting immersed in the game world and enjoying the story because that was something we really worked on. As for finishing the story and catching the bad guy there is a walkthrough available on this game's itch.io page. I cannot really pinpoint exactly where you were going at, but if you go through the walkthrough ship by ship I'm sure you will find the next clue.