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I always love it when there's that extra commitment to the bit on choices and the variables they affect. The ability to really just pick the same option over and over to advance the story or how options open up after selecting others really helped this game feel like a whole experience despite the time limit to develop it! Additionally, Molly's little sprite animations really added to the "I'm so unsettled and on the verge of a panic attack" mood they had, excellent all around. >O<