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It's a fun idea but I think it throws you a lot of enemies right of the bat.

well unfortunately we never finished, so I went till 4am taking what we did have and put in a playable prototype, the enemies were meant to be introduced slowly but we couldn't get all the built systems together. i have to agree that it's way to difficult right now and i wish i had more time to balance it, but I'm honestly happy i got it to a playable state at all