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Yeah, I know the tutorial is pretty trash, but I didn't know how to fix it without adding too many words. My lesson for this is that a picture is worth a thousand words and that sometimes it's better to go the extra length to make a visual tutorial with big flashy red arrows pointing to what you have to do. Half of the issues with my game come from the unclear feedback to the player on what the actual heck is going on. Thanks for the feedback. I'm glad we all learned from this silly little game lol