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Such a wonderful compliment, it really made my day :) It’s more convenient to click and drag for the letters. The part where it interacts with the scroll was my mistake. I’m sorry about that. The idea of having emails arrive with a time delay was meant to spread out the clues rather than giving them all at once, but it didn’t seem to add much to this game. If the game were larger in scope, I think incorporating a time element could make it more engaging.

(+1)

"spread out the clues rather than giving them all at once" => ok I agree, but then I would suggest increasing time delay (for me it was too fast), and re-working the ui / ux of receiving / browsing mail.