Very, very cute :) I feel like it could be a bit longer, but in any case this is a Game Jam. Really enjoyed it and particularly liked the art style, simple but charming. One (very small) piece of feedback would be to perhaps ignore the key input of the direction opposite to which you're going, as a 'mercy' of sorts to the player (i.e. not count Left input as instadeath if I'm going Right, just ignore it). It happened to me one or two times and it feels like something that hinders the experience (there's already a bunch of possible ways to die lol). All in all, there's a lot to explore with this idea in terms of design: more skills, more enemies, etc. I feel like you can go to a bunch of cool places with this idea. Congrats!