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A jam submission

DooogView game page

Eat bones, become long dog
Submitted by Waynetron (@waynepetzler) — 4 hours, 13 minutes before the deadline
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Dooog's itch.io page

Results

CriteriaRankScore*Raw Score
Style#4904.1614.161
Enjoyment#5233.7743.774
Overall#5233.8713.871
Creativity#12783.6773.677

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You control a dog that can increase and decrease in size.

Development Time

96 hours

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Comments

Submitted

Like the art style and the minimalist concept . The difficulty can adjust a bit. A new player probably can't pass two rooms.

Submitted

Absolutely great.

At the start, I was like "ok another snake clone" but at least it was playing well and its was visually great.

but transforming it in an adventure game was a great surprise and it was great to play.  Good puzzles too.

10/10, don't change anything!

Submitted

THE DOG IS SILLY!!!! I LOVE THEMMM

Submitted

Wow. This is a great game. A very fun compination between snake and an exploration game. I do not know if it was a glitch or my headphones but I didn't hear any sound. Great job. 10/10

Submitted

Very, very cute :) I feel like it could be a bit longer, but in any case this is a Game Jam. Really enjoyed it and particularly liked the art style, simple but charming. One (very small) piece of feedback would be to perhaps ignore the key input of the direction opposite to which you're going, as a 'mercy' of sorts to the player (i.e. not count Left input as instadeath if I'm going Right, just ignore it). It happened to me one or two times and it feels like something that hinders the experience (there's already a bunch of possible ways to die lol). All in all, there's a lot to explore with this idea in terms of design: more skills, more enemies, etc. I feel like you can go to a bunch of cool places with this idea. Congrats!

Submitted

I loooove the art style, really! The simple design of the dog is amazing and funny!
Is something hiden at the scene after the big bone? I need to know! That infinite scrolling is sus, looks like the hiden world after the second ending of Animal Well 🤣

Developer(+1)

Nope, nothing secret at the end. But I wish I did add something now.

Submitted

I GOT THE BIG BONE. This game was surprisingly enjoyable. I like how you took inspiration from Snake and turned it into dooog. The theming was nice, too. Well done!

Submitted

Great fresh take on familiar formula! I liked the idea and difficulty was hard but fair thanks to addition of generous checkpoints. Didn't finish it on the first playthrough, but probably will returns since I've found out about secret rooms (I love games with secrets!) Oh and style! The enemies may need some fleshing out, but the dog stole my heart! I can see how this could be expanded into a full game. 

Submitted(+1)

really creative take on snake!  i love how length is used for puzzle solving, but also makes you more vulnerable to projectiles.  also the art/vibes are really neat!

Submitted(+1)

FINISH IT! very fun

love this take on snake with the skills and hidden rooms

GREAT JOB!

Submitted(+1)

The game is really robustly built and I really like the art!  I wish the levels could be a little more complex because I wasn't getting enough of it XD. After I got the X ability, it took me a while to realize I can exit the state by clicking X again. 

Submitted

Doggo looooong

Submitted

i like it

Submitted(+1)

Pretty simple mechanic and no sound effects, but AMAZING art! This is easily the most visually impressive game I've played so far!