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(+1)

Cool game! I really like the concept of karma defining your playthroughs. The dialogue was very fun and the presentation is great. Maybe the fights could be more challenging, I might've oneshot most enemies. Also, it's a minor nitpick but I'd really appreciate the movement to be a bit faster, I'd rather spend more time reading dialogue and fighting than watching my character walk between the rooms. It didn't get in the way of my fun, but I was less inclined to replay it. Overall though, nice entry!

(+1)

Thanks for checking it out! Balancing mechanics like combat is definitely one of my weaknesses lol. Definitely agree on the movement speed. I’ve implemented a sprint in my test build alongside environmental hazards like spike floors to make the “overworld” more interesting - will be posting it after voting has ended