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There's a core of a fun idea here but the FPS part flops the execution, sadly.  The enemy spam is honestly way too high and it felt like you were just dying for no reason just due to the sheer amount of enemies and lack of tells on what's attacking.

I do love the art style though, but the rapid gun is way too loud, especially for how often it fires.

Pretty good game here with some potential, just very rough around the edges.

(+1)

thank you for the feedback.

I didint have time for enemy waves so i tought that a big level was the best for the game.

time was not in my favor.