Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

A pretty interesting concept. I will say that the boss being static in the center does somewhat relegate aiming to being a relatively  tedious rather than integral task. But overall, I feel like the boss fight offers a nice balance of difficulty. I appreciate the gradual way it ramps up in intensity/difficultly.