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(+1)

Quite neat, though the controls and balancing are a bit off. I think it'd be better if I could move with just WASD then aim only the turrets with the mouse, having the ship pivot wildly wherever I'm trying to aim means constantly flinging into rocks and being hit by things I couldn't see coming. It also feels a bit strange that after you get homing rockets and upgrade them, you're practically an unstoppable death machine. Maybe some slower pacing and more methodical gameplay would help ease both problems, but overall, incredibly cool concept, still quite fun to blast through a ton of space rocks, super polished, and it scratches the Spore cell stage itch in my brain. 

(+1)

Thanks for the feedback! Glad you liked the game feel and polish.

Balancing is definitely the largest issue with the current state of the game, but we certainly would have needed more time to get everything right.

The ship constantly moving was a design choice made to encourage action and dodging but it may not have been necessary.  The solution to the lasers always pointing in the direction of movement  would be solved by rotating them to face other directions. I agree with your feedback that we need a smoother difficulty curve  and a variety in challenge.

We really appreciate the detailed review, thanks for playing !!