thanks for playing and the feedback!
Others have also mentioned that they’d like to see the ability to improve the max cap. So I’ll be sure to find a way for this! Currently, it is balanced for the demo so that it wouldn’t reach 0 during this playthrough, but you’re right, a longer play would become an issue if not balanced.
Stress currently affects your wage quite significantly. In the future when I’ve implemented the new dialogue system, It’ll have an effect on what choices the player can choose etc.
Cheers!