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(+1)

It's quite fun, but I think the enemy's spawn rate and distribution is a bit too random, at least once no one spawned for half of the available time and often they're too scattered, also you could have pushed the sense of scale a bit more. Nice game idea though, unconventional

(+1)

thanks for the feedback! i was going for a puzzle game with the grid movement at first but thought i'd stray away from level designing, i'm still fairly new at the arcade style. all noted.