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Hmm... the game wouldn't load for me, a message popped up stating: 

WebAssembly streaming compilation failed! This can happen for example if "Content-Encoding" HTTP header is incorrectly enabled on the server for file Build/build_0.wasm.gz, but the file is not pre-compressed on disk (or vice versa). Check the Network tab in browser Devtools to debug server header configuration.

(+1)

That is very strange, all the people until now have been able to play without issue and it seems to still work for me.

Hmm...