This game is alright, good music though I assume its not your own asset. The art is good and core gameplay mechanics exist. I think in the next sprint I would focus on refining certain features, as when I fell out of the map I was not respawned and had to reload. When the player is hit they play a animation but Its not clear if im low health or not. Adding a clear ending would be good and the player movement feels a little off, potentially adjust the acceleration and decelleration. Overall a good concept and I am excited to see the final product.