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Dancing Baby

16
Posts
A member registered Aug 21, 2023 · View creator page →

Creator of

Recent community posts

Levels dont appear to have endings

Some tiles dont have collisio

Implementing A jump animation would be nice

Multiple levels, multiple glitches, sorry I couldnt help more.

Game crashes on web version, sound effects could be improved. Assets are amazing.

10/10 Minimum Viable Product

I think adding a sun would be goo

Seems like this game may become some type of bullet hell. I cannot exit the keyboard overlay. The player should be able to be hit multiple times before dying as the health bar indicates. Overall there is alot to do in sprint 3

Please make a HTML version

This is a rather cool game, the assets are unique and mostly made by you. In the next sprint please fix the jump, I think one or two would be sufficient. Also the player cannot fit through this gap, please fix

This game is very interesting. I thought it was ok until I discovered the building mechanics which were astounding. In the next Jam i would recommend making sure the zombies interact with the build mechanics in some way. Adding a way to die, and making sure that rotated walls can click onto eachother, so I can build a house. Rather good game, room to improve 7/10

This game is one of the best ive seen so far, good music, assets, and even cutscenes. A upgrade system, working backgrounds, and a well set out level. This game is amazing. In sprint 3 I would say adding some kind of checkpoint in longer levels would be great, as I accidentally upgraded my gun first and it was very difficult to get past level 2 as if I died once my progress would be reset. Theres some stray pixels in certain animations (look around the top), this can probably be fixed by reimporting the sprite sheet. Adding a settings menu and having to exit the level select menu would be nice. Plus I want a cool martian sound track. 8/10 game, I am sure it will be one of the best in the Jam. I think a boss fight would be cool

This game is shaping up nicely. This may have been an issue on my end but once I had no ammo I was unable to do anything and got softlocked. I hope in the next sprint you fix up the health as well, as being immortal is a little OP. Implementing more enemy types would be interesting but I recommend establishing the weapon upgrade system you plan for sprint 3. A melee punch or push would be helpful, with unlimited ammo. Overall I have high hopes for this game in sprint 3

This game is alright, good music though I assume its not your own asset. The art is good and core gameplay mechanics exist. I think in the next sprint I would focus on refining certain features, as when I fell out of the map I was not respawned and had to reload. When the player is hit they play a animation but Its not clear if im low health or not. Adding a clear ending would be good and the player movement feels a little off, potentially adjust the acceleration and decelleration. Overall a good concept and I am excited to see the final product.

Nice game, I can see its shaping up from its sprint one version. I like the change of mechanics and I think the dash works very well. For the last sprint I would recommend adding checkpoints as levels get longer, I would also recommend you fix the repeating background. As Tcilered said level 3 and 2 are a lie, so implementing them would be good in sprint 3. I personally would love to see a credits screen and a revamp of the menus to show the games charm.