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(+1)

I have seen a few other entries using a scaling window as part of the main mechanic but this feels like it was actually meant to be. Using the different paints to scale objects by changing your field of view is really unique and I had a great time solving how to progress through each level! The one thing that I wish could be added is maybe a small arrow that points towards the objective that way I have some semblance of which direction i need to go. I may have scaled a few things beyond reason to travel way off in the wrong direction once or twice haha

(+1)

Thank you for the feedback. The way point was something that briefly crossed my mind whilst developing but I forgot to implement it for some reason. I'm glad you enjoyed the levels though, since I was really struggling with puzzle design.