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(+1)

I didn't find the controls super intuitive. Some things I did not immediately understand include:

- needing to drag from the edges of machines in order to add belts to them

- not being able to use delete to remove belts

- Delete can be deselected by right clicking

After some time I figured it all out.

I really enjoy the puzzliness, I like how the machines have a hint explaining their usage. I enjoy the difficulty scaling although I do feel like I often had to tear down a design for the next level which felt like a shame.

I wonder why the level ends after 30 of a shape are delivered because it seems like there is a hard cap on throughput determined by the number of sources. Maybe in an expanded version of this game optimization would be more emphasized.

One wish I had was that you could make a longer belt in one action like in shapez.io