The scaling element was cool I like the challenge of moving the the boxes and having the scale. I did notice that when played in the browser the camera crept higher to the point it was unplayable and I couldn't see my character. I was then able to keep playing once I full screened it though. I also soft locked the game by accidentally dropping the create inside of a column so that I couldn't shoot it. The last thing that I had trouble with was figuring out that I needed to press the 'E' key before I shot each time to get the scaling to work. I thought it was a toggle in the beginning. But I loved the style and like I said the idea was really cool. Great job!