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Pretty solid mechanic!  I like how some blobs have different filling speeds, so you have to look around and prioritize instead of just chasing them as they appear

Thanks! Do you have any critiques about the game?

i think there should be a more clearly defined end, as it feels mostly just like 1 mechanic right now.  scoreboard based?  survival/time based?  what is winning in this game, basically

I was thinking about adding an online leaderboard and some achievements maybe. I think this would be a good objective.