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(+1)

The dABC is clever - most dice systems fall into a binary+crit for their outcomes. Being able to quickly generate three ranges of outcomes with different percentages can have lots of applications. Like how you used it with your random tables - allows you to target different percentages intuitively and in a condensed space. Great job all around.

(+1)

Thank you! It just of occurred to us at the table to formalize this breakdown. :)