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Pretty cool puzzle game premise! I felt the difficulty of the puzzles was perfect for a game jam, though if you add the ability to skip puzzles, you can definitely increase the difficulty of some puzzles without any risk of players getting stuck and giving up on the game. On the final puzzle, I found it a bit confusing how I was able to turn into super Dipper...I didn't really get why if I drank the big potions in a certain order, I'd turn into super Dipper and otherwise I'd die. I didn't feel like there was a clear indicator for that, and that it contradicted prior game logic which was confusing. Maybe I missed something, if so please tell me. Overall, this was a really fun game, great job!

The trick was in the level that told you that you need enough space. All enough instances, you didn't have enough space to go super big. 

Ah, I see. I missed that, my mistake. Thank you for clarifying!