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I saw the car and I instantly clicked on this! Straight away the quality of this game is so high.
Loading it up, I instantly got hit with a wave of nostalgia from those old penny racer games on PS2, I absolutely loved Road Trip Adventure as a kid - the music in the garage sounds like that game so much! The premise and style of your game is amazing, the way it is presented to the player is perfect, it was really fun learning the controls.

Despite that I have some feedback for you to improve the game with, I really hope you take this further and make some more levels. This game is awesome!!

Feedback: Not enough control of steering at high speeds, it feels like a punishment for trying to go fast. The car slows down to a stop too fast, like too much rolling resistance, it feels like a punishment for going slow and I have to keep pulling back in small increments to get around new and small areas. Not enough steering control at low speeds, I keep having to stop to go around tight corners (later learnt the hop to turn in place but didn’t really help too much). Braking doesn’t pause the power bar, I don’t have much control over the power delivery. Level design (platforming) wasn't very forgiving at the very very start (the first ramp with the fall behind it) but it was still difficult further on in the game, for example the vertical pad jump and the sofa sideways ramp. 

I also encountered a bug where I was able to jump through the window and out of the level.

In conclusion, I absolutely love this game and hope my feedback can help in some way. The art direction and theme is immaculate, congratulations and good luck going forward!

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I love this kind of comment. It's really exciting to see that we were able to find an audience that shares the same love of our inspirations, and that our desire to continue development when the jam is over is justified for it. As well, I appreciate such detailed feedback, because even if we couldn't implement and fix everything we hoped to during the jam, it gives us a laser-focused path forward when we update the game in the future. So thanks for what you've added here, and I'm really happy you enjoyed playing it!

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Definitely! The path it is on is already fantastic, I'd let the designers take it where they want to take it, but just be aware of the small mechanical aspects that affect player experience. I'd love to play and test it again and again if it does continue development!

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I knew someone was bound to recognise it!
Having played both Road Trip Adventure and another Choro-Q game in my childhood, I pushed the team to draw a lot of inspiration from that series -- and yes the music similarities are very much intentional from my part haha :)

Thank you so much for the feedback and kind words! We'll definitely be working on some peoples' sticking points in further updates, so we greatly appreciate the time you took to write out your thoughts in full.

Not a problem, I should get updates if you post any and I'll be sure to jump in and do it again!