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I liked the Shooting and the VFX in this one! The game was most fun when it got hectic with more pests as you got a bunch of crops on the go - but it'd be cool if it got there a bit faster. The first crop I picked was a sunflower which took a while to grow and I think only a couple of enemies spawned so it felt a little slow paced at first. 

I'd have also loved some indication of where the enemies were to help me defend better, but I think the idea has a lot of potential - I could imagine buying different weapons or upgrades as time goes on if you had a little more time to develop it. Well done!

(+1)

I am glad you like it :) definitely there is some balancing to do and maybe some better introduction so players starts with cheaper plants. And yeah I wanted to add some indication of enemies but all I have time for was to make some VFX and sound when they spawn so the spawn is at least little noticeable. Anyway I am planning to fix that in post game jam updates :)