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(+2)

There's definitely a good core idea here, and a type of puzzle that I don't think I've ever really seen (having to use external objects to push you in the 3rd dimension).

I think others have mentioned the camera. The lack of controls in that regard made it difficult to confidently make jumps and see where I was going sometimes, especially when jumping to a lower platform.

But yeah, definitely like the puzzle concept. Nice work!