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The idea that you grow with the weapons you pick up is quite interesting. I agree with the commenter below that extending player hitbox with the weapon is too much of a punishment. I feel itā€™s enough that you are blocked from the certain passages and thus certain pickups.

I also think itā€™s a good idea to add some more benefit to consuming a weapon. Maybe you regain hp when you do so. Because right now this mechanic feels punishing because you lose your source of damage, instead of feeling rewarding.

I like that thereā€™s a variety of weapons, but I feel like there are a couple of really good once and most of the others feel underwhelming. So it becomes a matter of luck whether you can get a weapon that can consistently kill enemies.

Overall, itā€™s a pretty fun game. Good job!

I'll try to work more on this game so thanks for feedback!