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Thanks a lot for your comment!!! I totally forgot to block the attacks when you were shopping, I tend to playtest without audio so I didn't realize, but that won't be the case anymore. Also originally one of the enemies was going to shoot the player, but we figured that as the canvas became smaller it would be harder to dodge the bullets, so it was going to be a nightmare to balance!! After that we thought that we could add some power-ups (like the triple shot), that could incentivize the player to move, but we were running out of time and I decided that rather than adding anything new I would like the game as bug-free as possible. Glad you had some fun with it though!!