I like the idea of the game, it definitely fits the theme. The player gets a nice introduction to how the mechanics work and the atmosphere is quite cozy. I do have some feedback though, such as that there would be nice to have a quick way to reset the size of an object so that you don't have to be too finicky with adjusting the arrows before you can scale on another axis. There's also quite a few ways to cheese your way past obstacles in (I think) unintended ways by increasing the player's size and then shrinkling quickly so that it's almost like doing a really high jump. Some levels were also a bit too long for my taste, and I'll admit I didn't play all the way to the end (partly because it's midnight and I'm tired). I'd love to see the developers expand on this game in the future, maybe by adding new obstacles, do some general polishing, and possibly a story as well (It'd be cool to have an explanation for the fog and the aliens in the background). All in all it was a fun experience to explore this creative puzzles game, I'd be proud if I were the developer behind this game. Bravo!