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JustSomeStranger

6
Posts
A member registered Aug 15, 2024

Creator of

Recent community posts

THIS IS THE BESTEST ENTRY!!!!!! (unbiased)

Sweet game :) Both the art and music is cute and well made, and the player gets a nice introduction to the game mechanics. Sometimes the ball would go back and forth between the walls for quite a while before coming back to reach the paddle, but that's the only issue I ever ran into. Good job!

Thanks for playing and constructive feedback! Originally the enemies weren't supposed to start spawning until you consume the first pastry, but we unfortunately didn't have enough time to implement that 馃槄 That probably would've given the player some time to learn the controls if we had added it

Cute game! The levels were fun and it runs really well. The soundtrack gets quickly repetitive though.

I like the idea of the game, it definitely fits the theme. The player gets a nice introduction to how the mechanics work and the atmosphere is quite cozy. I do have some feedback though, such as that there would be nice to have a quick way to reset the size of an object so that you don't have to be too finicky with adjusting the arrows before you can scale on another axis. There's also quite a few ways to cheese your way past obstacles in (I think) unintended ways by increasing the player's size and then shrinkling quickly so that it's almost like doing a really high jump. Some levels were also a bit too long for my taste, and I'll admit I didn't play all the way to the end (partly because it's midnight and I'm tired). I'd love to see the developers expand on this game in the future, maybe by adding new obstacles, do some general polishing, and possibly a story as well (It'd be cool to have an explanation for the fog and the aliens in the background). All in all it was a fun experience to explore this creative puzzles game, I'd be proud if I were the developer behind this game. Bravo!

Very enjoyable game, the fundamental game idea with the way the fists works is very creative and unique. The art and music is all great and really fits with the old arcade aesthetic you were going for. The only "issue" I ever had was that enemies would sometimes get stuck  between the player and the fist so that you would take multiple hits from them without being able to get away. That was really the only thing I can think of that could be improved, so far this game is my favorite submission for this gamejam :) Good job!