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(+1)

A great concept and fun tools to go with it. There's the amazing background music ramping-up which is extremely fun, I want to learn how to do that! The art is pretty and has a correct amount of detail. The powers are fun and whimsical enough, and the lore to back them up (especially the "noxious gases") is logical.

Things I think may use some improvement: the character controller. I'm assuming this game is inspired from LIADS. If not, you should check out their character controller and gameplay. It could be incredible helpful. The main issues I had with it was that often, I was not actually in control of Earth, and would ram into other rocks or planets even if I react to them well. The feedback on gameplay was also a little incoherent. I couldn't really tell when the other ships would come, and then within 15 seconds I'd be surrounded. It was like I was getting SWATTED haha. I think some idea that there are rocks approaching, or a bunch of enemy planets, or whether there's cash-money-moolah ahead, would all help a lot.

Final words: I am a fan of LIADS, this was extremely fun for me. I hope you can make a post-jam version with some polish and mechanical balance. Cheers!

(1 edit) (+1)

Thank you for the feedback!

I wasn't very sure about this game concept, but I am now considering rebuilding the game, fixing it and continuing to develop it, based on the feedback received from you and others.

glad to hear that, good luck :)