This game didn’t quite hit for me unfortunately, but its possibly because the enemy spawn rate initially is really slow. I have the following feedback on things I felt could be better:
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The background is way too bright and draws too much attention. For a long time, I thought that I had to collect those background confetti objects to grow until I realized that you just grew over time by default.
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The bullets could be a bit bigger. Some hit SFX would also be neat.
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The camera could be more zoomed out initially since a lot of the enemies weren’t visible.
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The dash ability felt a bit stiff.
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I’m not sure if this was a bug, but one time I randomly collided into an enemy and we were just kinda chilling together.
The particle effect explosion when an enemy dies was quite nice though! I think the main thing working against this game is that the balancing is a bit off, but that’s always hard to get right in a game jam. I think this was a good attempt, just probably not my cup of tea!