Thanks for playing the game! We found that as one of the many bugs that the game has after release. Our character's hitbox sometimes registers as a point that the navmesh tries to path to making for some frustrating sections where you need to direct her away from the point you want to move to before moving to the next point.
The getting lost part was a somewhat intentional design choice. We wanted to make a game where you had to figure out where you are in relation to the cameras. That said, there are definitely times that we failed to make the mechanic interesting or rewarding.