Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(6 edits)

Thank you so much for the kind words and for sharing these feedbacks!

Walls  were originally thought to be of the same size between modules. We had an fps issue during the export but we ouldn't fix it so now the ball climbs them. Fps are what changes the ball weight and its step angle, and it's not intended! The ball should stay on the plan, and simply roll over it🤓