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I don't have a very good sense of scale or artistic ability.  (I'm actually kind of surprised I did as well as I did.)



(Also, it seems on my laptop, using touchpad taps on the buttons in the game (finish, zoom, etc.) often don't register.  I'm guessing maybe some issue with the clicks being too short?)
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(I just saw another game with the exact same issue which had the same loading bar, so I guess it's probably an issue with a game engine and maybe not something you can do anything about.)

Engine is GameMaker Studio 2. I noticed that issue on my phone as well. The event is on mouse left release when on that object. I could likely change it to on mouse press instead of release as a work around. Thanks for pointing it out, something I'll keep in mind to look out for in the next jam.