Yeah I get what you mean, any tips on making them more intuitive? Maybe some arrows pointing in the direction of activation? Thank you so much for playing <3
Yes, I think if there were more noticeable effects when something happens(more juice effects), it would leave a stronger impression. Right now, there's a popping effect, but it seems to be happening simultaneously and the actions are a bit small, so it's easy to miss. However, I really enjoyed it since I'm a big fan of grid combo games.