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It reminds me of Patrick's Parabox. Was that an inspiration? I was stumped for a bit on one of the puzzles, but I persevered and made it to the end. I don't have much specific to say beyond what others have already said, but I thought it was fun.

Yes! Patrick's Parabox was indeed an inspiration. The game that made me go into the direction that I did was actually Moncage, although the final product doesn't show much resemblance. Parabox and Talos Principle were mechanical inspirations, while classic Sokoban and Talos were puzzle inspirations.