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Interesting concept for a game! I think it would be nice if the character could jump and grab onto adjacent ledge instead of sliding off. It was a bit hard to judge how far the character could jump. I kept spamming the forward button to squeeze the character through rocks to climb higher. I didn’t really like the death by fall damage, I think it would have been nice to ragdoll a bit then revive or something. Overall an interesting concept with potential! Great work!