This game was exceptionally made, with a neat user interface, great animations, sound effects, sound track, comic art style, witty humor in the printing errors and object interations. It was incredible well implemented. Absolute banger of a game. Overall fantastic work!
SodaGummy
Creator of
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I like the ambient music for the game, I hear lofi ghibli music in there (spirited away?). I love the UI, looks clean and nice. When you said dredge-like I was already excited to play hehe. The game feels very polished and the visuals are amazing! The movement is a bit hard to get used to. I was so invested and mad it to day 4. Overall great work!
I absolutely adore the art style for this game! It looks so soft and cute uwu. The sound effects and music for this game was so charming! And I love the ants they’re so cute hehe. The game has great ui. I managed to get to 3k but senpai was still not happy 😭 Overall a simple but very enjoyable game!
Hi! Here’s our game: https://itch.io/jam/brackeys-13/rate/3338295
Checking yours out now!
I love the title! I saw it and was like 👀👀👀 I have to check it out. I think using Q and E for rotation is a little awkward cause it’s hard to press it and move at the same time. The objects having physics allowing them to be pushed around is a nice touch. The animation for the staircase is really neat! Sound effect for picking stuff up is so funny, but there could be some background music for ambience. Having the instructions up top is good, makes it clear what to do. I think it would be nice to be able to insert fuel while facing away cause its awkward to turn around. Good use of lighting around the ship to make it feel sci-fi. Refueling was a unique interaction, but got a bit repetitive after a while. I think adding some animation or feedback to the task would have made it more fun. In the end I took 1090.95499992371 seconds to finish the mission.
I hope my feedback wasn’t too harsh, I really did enjoy the quirky quality of the game. It was refreshing and unique, despite the occasionally clunky feeling of the controls. I really liked the premise and the absurdity of it all. Overall great job with it!
Very unique concep- HEY THE RICK ROLL!!! HAHA that was great- AYO that got dark really quick. The narrative for the game was very well delivered through the player actions including the sudden and dark change in tone which took me by surprise. The tumbleweeds at the end were a great touch as well. One minor thing is maybe increase the area of the civilians, it was a bit hard to grab them. Overall fantastic work!
I like the visual aesthetic for the game. Very unique concept and bizzare animations hehe. The narrative being on the black board is a nice touch. There is so much detail in the hints like the progression of the students and the randomization of the topics. This is a fantastic game about observation. I tried it many times but I kept getting messed up cause of the perspective of the sheets being flipped when walking back lol. Overall incredible game!
I like the art style and the animations! for the actions! The game has a nice ambience and the main mechanic is interesting. The cardsget a bit hard to see in the dark, I think keeping a light over the play field would be nice.
(Btw for your youtube video if you have the SharedArrayBuffer support option on for your game the video wont load on your itch, but you can still link it in your description)
I love the vibes for the game! The visuals and particle effects are soo neat! I like the main mechanic as well. I like the narrative of the cat destroying the book I think its funny. Theres a bit of an awkward silence between the customers lol, but the sound effects for the player actions are great! Good use of lighting in the scene for mood. I think during dialogue would be helpful to highlight who is talking. I felt the puzzle difficult was just right for me. Narrative wise tying in the orders with the ingredient functions would be a nice touch. Overall the game feels great to play. Great work!
Here’s our game: https://sodagummy.itch.io/picnic-panic
Checking yours out now!
Hi! I just tried out your game! (btw here’s my tower defense game :D https://itch.io/jam/brackeys-13/rate/3338295)
Gameplay feels quicck and snappy, I like the art style for the game, interesting simulation concept, nice effects for the text and buildings transitoins. Played it a couple of times and I like the quick feedback. I managed to get to 35years before dying of economics. Fun and interesting game, great work!
Checking out your game now! (heres mine: https://itch.io/jam/brackeys-13/rate/3338295 :D)
I like the visual style for the intro! I like the little astronaut people they look cute. I was a bit confused what to do, I chose the farm at first and I think I got kinda stuck cause I couldn’t make enough resources. I like the visual effects for the falling rocks, but I wasn’t sure what clicking them did. I think having a way to skip the intro is useful since it is quite long. Overall good work!
Checking out your game now, here’s mine if you got the time! https://itch.io/jam/brackeys-13/rate/3338295
Oh the cutscenes are absolutely charming! It really has the paper feeling! I love the character designs! There wasn’t much for me to do as a player but the art was very pretty so I didn’t mind :D I love that every character has their own paper textures. I think there were some parts where the foreground was blocking the characters a bit which was a bit sad. Overall excellent visual and audio design! Great job!
LMAO the amongus. I think it was a unique idea! Adding sound effects would have helped the interaction. I managed to find the lamp clue and the guy with the thumbs up but I’m unsure if that was the true ending. I feel there is potential to push this idea further with more secrets. Overall good work!
Lmao the “todo team” at the start hehe. The concept is very interesting and the art for the character is cute! I like the music vibes! For the third boss especially I wish there was a quick restart button to retry the level cause when I got hit early on it was quite hard to get to the end. I like the sound effects for the game! At one point in the third level the saw completely disappeared not sure what happened lol XD. I think adding some health up would be nice. Overall a fantastic game! Great work!
The art is super cute! The hand prompt when I picked something up was a bit scary lol. Sound effects for the text is very cute! I love the sound effects for the scooter moving around as well. The characters are so adorable! I think making the texture tile and preventing the user from going out of the background bounds would help a little hehe. Overall good job!
HAHA the attack sound effect was very funny. Impressive procedurally generated world concept! I got a but lost wandering around and I accidentally dropped my wand thing and lost the attack ability at one point lol. WAIT WHAT DO YOU MEAN NO GAME ENGINE this is some very impressive stuff woahhhh! I wasn’t quite sure what you “meant by drag item to far right to equip” in the instructions. I love the idea and the technical aspect of the game is awesome. I did get to try out multiplayer by opening in two tabs which was cool! I would love to see where this goes if you ever update! Great work, keep it up!
I love the walking on grass sound effect very nice :D I was a bit confused what to do at first but once I understood what was happening I loved the DLC bit, it’s very funny hehe. Sound effects for all the interactions are on point! I like the perspective of moving closer and further away from the camera its very unique. Pacing for the game was great! The art is lovely and the concept is well executed. Overall a wonderfully creative game that was very enjoyable to experience. Excellent work!
Interesting concept for a game! I love the pumpkins they are very pretty and have a funny animation when set down. I thought this was a farming game at first and was wondering how to grow stuff lol. The bgm is very soothing. I like that the controls are clearly on screen, though it might be good to separate the camera controls and object controls for a bit of added clarity since there are quite a few inputs. I think adding some optional objective would help direct the player in this game a bit. Overall, a very charming sandbox game! Great job!
I like the artwork and the custom cursor! The animations for the trick-or-treaters were so cute!!! The prompts were clear and nice. It was a bit hard to estimate where the cursor was cause it was so big, so I kept clicking nothing quite a bit hehe. The sound effects were cute at first but got quite repetitive after a while cause the visitors kept getting angry so fast. I love the cut screen art and the idea for the game overall. Great work!
The art for this game looks stunning! Definitely immediately gives the cozy fall vibes! I love the leaf falling animation in the title screen it’s very atmospheric.
Minor Bug
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The ingredient shows above the recipe book. Also could not click to remove it?
I wasn’t sure how to use the trash can. There are so many recipes in the book which is amazing! Though, I think it would be nice to sort them to make them easier to search (eg by ingredient or food type), or having a content menu to browse quickly. The page turning mechanic for the book was really cool! The NPCs are so pretty too. I think adding some music / sfx would help the mood and feeling of the game. Overall a very cozy food preparation simulator with loads of attention to detail in the visual presentation. Great work!
I absolutely love the art for this game! Very charming and the colors go very well! Even the settings menu is very pretty. Minor readability issue due to low contrast for the dialogue (white text on grey bg hard to see). I managed to figure it out on the first go! I love the narrative and the design for the characters. I think adding some sound effects and background music would help the ambience of the game. Overall a lovely game to play, very cozy. Great work team!
Took me a while to get it but I love the concept! Super creative implementation! The scenery is beautiful and the puzzle is very satisfying to solve! This game was stunning and was both innovative and well executed! I think the only change I might suggest would be to add a hidden image or animation reveal when the level is completed so there’s more of a pay off to make the game even more satisfying. Overall a lovely concept! Incredible work!