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So there are some major issues that should be easy to fix: 1) the way key binding is implemented, it depends on he letter typed and not the actual physical key of the keyboard, so it's annoying to play with a keyboard  other than qwerty 2) The key to quit a scene is escape, but it is also the key used to quit full screen so it is very inconvenient to use. That said the game is ok, but could be greatly improved with minor changes, here are some suggestions: more forgiving hitbox when fishing, especially in the "corners" that gets you killed even if the sprites do not seem to overlap, show the current strength, and the required strength before climbig the mountain. Also the artsyle looks good but is not very consistent, half is hand drawn and half is pixel art.