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While the interpretation of the theme was a fairly common one, the execution is done pretty well IMO! The scale to jump mechanic works really well, but more importantly I want to point out the excellent level design. Once I figured out the scale-jump and went hopping across the platforms in the first room, I fell at the last one back to the bottom. I was annoyed that I had to do it again.. till I noticed the elevated path to the left of the starting area.. which I could now access with my scale-jump and went right back to the next area. Nicely done!